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Thursday, April 30, 2015

Lazer Blazer Super Nintendo Cheats



Invincibility
Have a controller plugged into Port 1. Begin a "Confront" game. Press X repeatedly until you have been hit five times. Your ship will now be invincible.

Wednesday, April 29, 2015

The Lawnmower Man Super Nintendo Cheats



Special Combos
While playing, press Start to pause. Now, press B, R, A, Select, Select, Y, A, B, Y, A, and B, then press Start again to unpause. After that, you have three choices that can be used in any combination:

1) Infinite Lives Press Start to pause, and press R, A, Select, Y, then Start again to unpause.
2) Stage Select: Press Start to pause, and press A, L, L, then Start again to unpause.
3) Super Slo-Mo: Press Start to pause, and press L or R to move frame by frame.

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Cheat mode:
Pause game play and press B, R, A, Select(2), Y, A, B, Y, A, B, Start. Resume game play and use one of the following controller actions to activate the corresponding cheat:
Extra lives --- Press Start to pause game play and press R, A, Select, Y, Start.
Unlimited lives --- Press Start to pause game play and press R, A, Select, Y, Select, Y, Start.
Level select --- Press Start to pause game play and press A, L(2), Start.
Slow motion --- Press Start to pause game play and press L or R.
Easy virtual world level --- Press Start to pause game play in the Virtual World, tap A repeatedly, and press Start again.

Nigel Wayne mode:
Press Start to pause game play in the virtual world. Press B, R, A, Select, Y, A, B, Y, A, B, Start(2), A, L(2), Start. This mode allows level selection. You will skip the virtual world. Note: Do not do this code if you are not in one of the worlds that you enter by going through a spinning green hexagon. This does not work while fighting the doom player.

Tuesday, April 28, 2015

Last Action Hero Super Nintendo Cheats



Refill life bar
Punch the rear tail light of the first car on the first stage until it is destroyed. Press R and your life should refill.

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Unlimited life:
Begin a new game and find the first police car. Position your character in back of the car to punch the tail light. Punch the tail light until an explosion is heard. Continue game play and press R to refill life.

Monday, April 27, 2015

Las Vegas Dream Super Nintendo Cheats



Super password:
Enter G!E! K7!H 18UL QF 9T7K !!!! !!P1 A2 VGAU 8LVK RGAU 8L 5QK7 DQI2 GLS4 IP 3MWJ SHBU 9M22 22 22J3 ?MIT CWAN XM TICW AN33 3333 64 as a password. Win $1 to complete the game.

Extra money:
When entering any password, switch the characters at positions seventeen and eighteen to get more money than the original password.

Sunday, April 26, 2015

Lamborghini American Challenge Super Nintendo Cheats



$6 Million to start with
For your password, enter the following: J F K B B B B B B B B B B J F K. This starts you off with $6 million.

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All tracks:
Press Down, B, X at the main menu.

Drive for free:
Press Left, X, A at the main menu.

$6,000,000:
Enter JFKBBBBBBBBBBJFK as a password.

Super password:
Enter WDJCFBRPRLJBWFDL as a password for $4.8 million, all car parts, and the Cabrio.

Shooting mode:
Insert a Super Scope and start the game. You can now play in Shooting mode, where the Super Scope is used to control your car, and you can shoot opposing cars during races.

Unlimited turbos:
Allow the demonstration that follows the title screen to go to completion. Begin game play after the title screen re-appears to have unlimited turbos.

Hint: Easy money:
When competing in any race, try to get a "Careful Driver" award. To do this, do not hit any cars during the race. You will gain the same amount of the race prize. For example, if you are in the Mojave Desert Race, the prize is $28,000. If you get the "Careful Driver" award you will double the race prize ($56,000).

Saturday, April 25, 2015

Lagoon Super Nintendo Cheats



Defeat Sub Boss
Defeat the Bird sub-Boss by standing in a place where it passes at regular intervals. Jump and quickly swing the sword when it gets in range. Your character is invincible while jumping.

Friday, April 24, 2015

Kunio no Oden Super Nintendo Cheats



Lover To Friend concert version:
Select the Omake mode option at the title screen. Highlight the Lover To Friend option. Then hold Select + L + R and press A, B, X, Y. The screen will fade and a special sequence of Momozono's Lover To Friend song will start.

Thursday, April 23, 2015

Kunio-Kun no Dodge Ball Dayo Zenin Shuugo Super Nintendo Cheats



Fast ball:
When the game is starting press L, A, R, R, Y.

All-Stars team:
Win one game in tournament mode without getting hit.

Kaburimono Burosu team:
Win three games in tournament mode without getting hit.

Nazo no Gundan team:
Win five games in tournament mode without getting hit.

Team Technos team:
Win tournament mode with no losses.

Wednesday, April 22, 2015

Krusty's Super Fun House Super Nintendo Cheats



Code
At the password screen type joshua_
_ standing for a space

Section Passwords
Section 2 - BARTMAN
Section 3 - SMITHERS
Section 4 - SNOWBALL
Section 5 - JEBEDIAH

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Cheat mode:
Enter _JOSHUA_ as a password, where "_" indicates a space. This allows all rooms to be accessed, unlimited lives, and pies/balls to be refilled by pressing L + R.

Level Passwords
Level - North American --- European
2 - BARTMAN --- SKINNER
3 - SMITHERS --- SCRATCHY
4 - SNOWBALL --- BARTDUDE
5 - JEBEDIAH --- BOUVIER

Hint: Easy rat trapping:
This may be done in any room where Krusty has at least two moveable blocks. Position the first block near a wall. Wait until the rats have crossed and are between the wall and the block. While standing on top of the first block, release the block that Krusty is carrying and trap the rats. If the area where the rats are trapped is only as wide as one block, all the rats in that space will be compressed into a single rat. This is especially useful in areas where Krusty must build stairs for the rats to climb in order to reach the trap.

Tuesday, April 21, 2015

Kishin Douji Zenki: Denei Raibu Super Nintendo Cheats



Battle mode:
Press Up the listed number of times to select the corresponding character in the password: 2, 4, 6, 9, 1, 1.

Passwords:
Press Up the listed number of times to select the corresponding character in the password.
Chapter - Password
2 - 2, 1, 3, 3, 1, 5
3 - 8, 6, 0, 8, 6, 0
4 - 8, 0, 4, 6, 4, 9
5 - 0, 4, 0, 8, 3, 0
6 - 7, 8, 4, 4, 6, 0

Monday, April 20, 2015

Kirby’s Dream Land 3 Super Nintendo Cheats



Battle with the Boss
Defeat the last Boss to enable the "B" selection on the options screen. Choose this option to begin a battle with all six Bosses in order, with one life, and no chance to heal.

Graphical Test
Complete 100% of the game to enable the "?" selection on the options screen. Choose this option to view all the introduction to the game and all worlds and the various endings.

Restore your Health
Summon your assistant, then assimilate him again to regain a small amount of energy.

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Boss battle:
Defeat the last Boss to enable the "B" selection on the options screen. Choose this option to begin a battle with all six Bosses in order, with one life, and no chance to heal.

Graphics test:
Complete 100% of the game to enable the "?" selection on the options screen. Choose this option to view all the introduction to the game and all worlds and the various endings.

Jumping mini-game:
Complete the "M" option mini-game to enable the "J" selection on the options screen. Choose this option to begin a jumping mini-game.

Regain health:
Summon your assistant, then assimilate him again to regain a small amount of energy.

Hint: Fun Bones level:
After completing lands 1 to 4, go opening menu and select the game that you have reached land 5. Select "Options" and then select the "M" instead of the sound check (the small music note). This will take you to a little game center where you can play each Bones game in order.

Hint: Defeating Boboo:
To defeat Boboo, the fireball mini-Boss, get the rock ability and chuchu hit him once to take away half his health. Then, spin again. This is faster than taking the rock things he creates when he rams the wall and spitting them back at him. Note: This does not work against the Boss Butch because you do not get an ability in that mini-game.

Hint: Hidden doors:
When you reach a dark area, use Kine the fish and use the powers of electricity to brighten the area. Some stages will have secret doors revealed.

Hint: Two players:
Normally you would press A on the controller one when you have a power to make a helper. To play with two players, press A on controller two. Instead of "CP" appearing above your helper, it will read "2P". Alternately, when you already have a CPU helper, press any button on controller two. Their designation will change from "CP" to "2P". It is much easier to complete the game when you have two players.

Hint: Metroid reference:
In the Ice Land stage 2, the Metroids and Samus will both appear.

Powers:
Character --- Ice --- Fire --- Stone --- Electric --- Cutter --- Needle --- Parasol --- Broom
Kirby --- Ice Blow --- Fireball --- Stone Drop --- Zap! --- Cutter Boomerang --- Spikeball --- Parasol Thwack --- Broom Sweep
Owl --- Ice Wing --- Fire Drop --- Stone Drop --- Lightning --- Feather Cutter --- Needle Drop --- Parasol Tornado --- Feather Duster
Bird --- Ice Winder --- Fire Bird --- Stone Jump --- Remote Control Bird --- Bird Kite --- Flying Peck --- Bouncy Bird --- Water Balloon
Pinky --- Snowball Throw --- Hot Air Balloon --- Stone Spin --- Laser --- Pinky Sweep --- Five Way Needle --- Parasol Ride --- Magic Broom
Cat --- Ice Jet --- Fire Wall ---  Stone Pound --- Static Electric --- Beam Cutter --- Needle Gun --- Parasol Pogo --- Magic Carpet
Hamster --- Snowman --- Flamer --- Stone Roller --- Electric Wave --- Kirby Boomerang --- Back Spikes  --- Parasol Kirby --- Brusher
Fish --- Ice Block --- Fire Bolt --- Stone Drop --- Light Bulb --- Cutter Bolt --- Spikeball --- Parasol Mouth --- Plunger

Sunday, April 19, 2015

Kirby’s Dream Course Super Nintendo Cheats



Change of Name
Go to the Member screen and highlight the file you wish to change. Hold the L and R Buttons, then press A to enter the name change screen. Enter the name, then choose OK to continue playing your game.

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Extra courses:
Earn at least a bronze medal in all eight regular courses to select extra courses during a two player game. Earn a silver gold medal in all eight regular courses to select extra courses during a single player game.

Sound test:
Earn a gold medal in all the extra courses.

Dance select:
Earn a silver medal in all eight one player extra courses to unlock the "Dance Select" option at the title screen. This option allows players to select Kirby's victory dances.

Map select:
Earn gold medals in all eight regular or extra courses to unlock the "Map Select" option at the title screen. Note: Earning the gold medals on all the extra courses will allow more courses to be selected.

Change name:
Display to the members list and highlight the name. Hold L + R and press A. Enter a new name to replace the old entry.

Extra life:
Get a hole-in-one to get an extra life.

Scoring for medals:
Normal
1 - Bronze = 26 - Silver = 19 - Gold = 14
2 - Bronze = 26 - Silver = 19 - Gold = 14
3 - Bronze = 29 - Silver = 22 - Gold = 17
4 - Bronze = 29 - Silver = 22 - Gold = 17
5 - Bronze = 30 - Silver = 23 - Gold = 18
6 - Bronze = 28 - Silver = 21 - Gold = 16
7 - Bronze = 26 - Silver = 19 - Gold = 14
8 - Bronze = 30 - Silver = 23 - Gold = 18

Extra
1 - Bronze = 25 - Silver = 18 - Gold = 13
2 - Bronze = 27 - Silver = 20 - Gold = 15
3 - Bronze = 29 - Silver = 22 - Gold = 17
4 - Bronze = 29 - Silver = 22 - Gold = 17
5 - Bronze = 27 - Silver = 20 - Gold = 15
6 - Bronze = 28 - Silver = 21 - Gold = 16
7 - Bronze = 28 - Silver = 21 - Gold = 16
8 - Bronze = 27 - Silver = 20 - Gold = 15

Saturday, April 18, 2015

Kirby’s Avalanche Super Nintendo Cheats

Also known as "Kirby's Ghost Trap"



Custom Options
On Controller 2, hold A, B, X, Y, then press Reset on the Control Deck. While still holding the buttons on Controller 2, press Start on Controller 1. Now go to the Options mode, choose "Custom" and you will have more options to choose from.

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Hidden options (NTSC version):
Hold A + B + X + Y on controller two and reset the SNES. Continue to hold the buttons and choose the options selection, then the custom selection. Several new selections will appear on the custom screen.

Hidden options (PAL version):
Begin game play in competition mode. Hold A + B + X + Y and reset the SNES. While continuing to holding those buttons, choose the options selection, then the custom selection. Several new selections will appear on the custom screen.

Hint: Competition strategy:
Start the game in competition mode and make three vertical columns on the right side of the screen from the bottom to the top. Then, match the other falling blobs with the third column. Sometimes you will do a big avalanche such an "HERE COMES" (three big brown boulders, four medium clear boulders and one little boulder). If you manage to do that, you will kill anyone instantly. Practice first, because you have to do the technique faster than your opponent.

Friday, April 17, 2015

Kirby's Super Star Super Nintendo Cheats



Sound test
Successfully complete the normal games, then finish the Arena. A sound test option will become available.

Reduced damage
Pause game play in any level except for "Milky Way Wishes" and quickly press L, R(2), L, X, A. The majority of opponent attacks will now be half as effective.

Invincibility
Pause game play and quickly press R(3), L(3), A, B, A, B, A, B at the start of a level.

Kill monsters in one hit
Press Up, Down, Left, B at the selection screen.

In-game reset
Hold L + R and press Start.

Hint: Heal your Kirby's helper
Throw away the Special skill and allow the Helper to touch it. He will transform and his health will be restored.

Hint: Kirby's helper self-destruct
Have the helper continuously press A to begin flashing and die. This is helpful when playing in two player mode, when the Kirby player has a skip that he or she wants to keep. The helper can do this, then touch the enemy with the desired power.

Hint: Copy Vision ability
Locate the large diamond shaped green star in Milky Way Wishes. Approach the star and press the button to enter a level. Complete the level to get the Copy Vision ability.

Hint: Fire ability
The fire ability can be found after the very first part of the Hotbeat level. The large space filled with lava/coals has a door in it. Hit the bomb block to create a space. Full or very high health is required for this next step unless the "Invincibility" code has been activated. Enter the space through the lava. You will get burned at least two times. Go through the space, and the fire ability will can be obtained inside (after defeating a few Burnin' Leos).

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Sound test:
Successfully complete the normal games, then finish the Arena. A sound test option will become available.

In-game reset:
Hold L + R and press Start + Select.

Hint: Heal your Kirby's helper:
Throw away the Special skill and allow the Helper to touch it. He will transform and his health will be restored.

Note: Kirby cannot have a power if you use the following trick. Press A while you are near your helper to turn him back into a power. Suck in the power, then press A again to turn him back into a helper. He will now be at full health.

Hint: Kirby's helper self-destruct:
Have the helper continuously press A to begin flashing and die. This is helpful when playing in two player mode, when the Kirby player has a skip that he or she wants to keep. The helper can do this, then touch the enemy with the desired power.

Hint: Copy Vision ability:
Locate the large diamond shaped green star in Milky Way Wishes. Approach the star and press A to enter the level. Complete the level to get the Copy Vision ability.

When you have the ability on the out-world map to move around, look for a semi-large green star. Press A to warp to a new planet named "?". Complete the planet, and you will find Take And Copy/Copy at the end.

Hint: Get any Ability using Copy:
Before you go to any planet, go to the small green star called World "?" first and obtain Copy. Then, go to any world that has enemies with abilities. Select Copy and use it on one of them. You will be able to get that ability without officially obtaining the ability for that world. Note: You cannot take it with you.

Hint: Fire ability:
The fire ability can be found after the very first part of the Hotbeat level. The large space filled with lava/coals has a door in it. Hit the bomb block to create a space. Full or very high health is required for this next step unless you get the Invincible Candy, which is found fairly close to it. Enter the space through the lava. You will get burned at least two times. Go through the space, and the fire ability will can be obtained inside (after defeating a few Burnin' Leos).

Hint: Fire Kirby:
You can control Kirby's fire by pressing Action and the D-pad. To set Kirby on fire, if you are in the left position hold Fire and hold Right.

Hint: Powerful duo:
This move can only be used in two player mode. Player two must have Wheelie, and it does not matter what Kirby has. Player two will control the movement, while player one shoots stars in any direction. Note: It may not shoot far, but it can kill a Boss in about three to four hits.

Hint: Defeating Dyna Blade:
To defeat her easily, have your partner as the sword element then use any element for yourself. Once she appears onscreen, your partner will immediately attack her without you starting. If he dies, then you take what is left of her.

Hint: Defeating Marx:
Choose the Surplex ability (were you can grab enemies and do strong attacks on them). When Marx launches the blue ice orb or one of the boomerang blades, grab it and throw it at him. This will kill him in three to four hits, depending on what you grab and how you hit him with it.

To defeat Marx from Milkyway Wishes, just use the Hammer ability and press Up + Y if you have the chance. When he is low on health, press Left, Left, Y and you should defeat him. Note: This strategy can also be used to defeat enemies at the arena. This may take awhile -- make sure you have full health at the start of the fight.

Hint: Defeating Sir Meta Knight:
In the Meta Knight game, if you wait a long time without grabbing the sword, you will be able to use the ability you currently have against him.

In the last level, after you defeat Sir Meta-Knight and exit his room, a timer will appear and you will drop down onto a wheelie partner. As you are escaping, for about the first three-quarters of the stage, his cape will transform into wings and he will fly above to attack and harass you. Shoot stars at him and he will go away if he is defeated or you reach the three quarters mark. Note: You must have two players to do this trick. In single player mode while on a wheelie partner, you only control his super-speed dash. In two player mode, player two controls the super-speed dash, and player one will control a star-shooter that seriously damages enemies.

To easily defeat Sir Meta-Knight, have a Bio-Spark (Ninja-ability) CPU helper. Bio-Spark will go berserk and attack Meta-Knight repeatedly. He will most likely die, but will reduce Sir Meta-Knight's health by over 80%, leaving you a small job to finish him off.

Hint: Defeating Waddle Dee:
To kill Waddle Dee in the arena, just inhale.

Hint: Easy Nova battle:
When you fight inside Nova (second round) skip the second gun. Do not destroy it, then when you destroy all the others on the way up, you will get an easy way back. This sometimes works and makes it easy not to get injured at all.

When inside Nova during the second part of the stage (when flying around all the columns that are different colors), the first column you reach is red. Destroy it. Then, destroy everyone until you get to the next red column. Avoid this one. The reds move in more space and hence are easiest to dodge. Destroy the next one (blue), but do not destroy it too early. Once you kill this blue one, if done correctly, it will go backwards. Wait until you can see the green one, and then destroy the blue. Then, quickly destroy the blue and all you will have to do if kill the two reds remaining and no life will be lost.

Hint: Arena fight:
In "The Arena", you will encounter an enemy called "Computer Virus". During the fight at the top of the screen, text will appear, temporarily turning the game into an RPG. For example, if your ally gets killed and you heal him in the text, it will say "Kirby and company regain their power". Also, it will tell you when and what the enemy will be attacking you with. Furthermore, it will tell you how many HP of damage you gave to the enemy. Note: It will not tell you how much HP of damage you took.

Hint: Easy underwater treasure chest:
Get the rock. Go above the chest and turn into the rock. You will sink into the water. When you hit the bottom, change into Kirby again and press Up.

Hint: Unlimited RPG battles:
To fight the CPU virus enemy unlimited times, complete the Halfmoon level in Milky Way Wishes. Note: You must complete the entire level before and fight it each time.

Hint: Super shield:
To get a super shield, create a partner that has Plasma Power. Have a second player press Start to take control of the partner. Have him or her press Left, Right very rapidly to get a quick maximum charge. The energy aura around you will resemble an electrical circle. Press R or L to block. The shield that you will normally have will be under the aura, making it appear as if you have a double-layered shield. Note: You must have two players to do this. CPU partners never block.

Hint: Invincible to lava with Ninja:
To become invulnerable to lava, use the Ninja ability. Use the "Stick To Wall" and "Triangle Jump" technique combo to climb a wall of lava. Note: Triangle Jump from a normal wall first. This only works on the Hotbeat level in Milkyway Wishes. You cannot stick to lava walls -- you will get hurt and be thrown from the wall. You must touch a normal wall first for this to work.

Hint: Finding Suplex on a planet:
It is on the fire level on Milky Way Wishes.

Hint: Getting your partner on the coal mine cart:
Fly up in the air, then your partner should fly with you. Then. slowly drop to the cart. Your partner should now be in the cart.

Hint: Dyna Blade: Power rooms:
In the second and second-to-last levels, you may find Star blocks that you can slam down using the Hammer ability. Slam them down and the ground will blow up creating a bed of lava, and a large red switch will appear. Touch it. This will take you out of the level and an explosion will occur in the mountain or hill near the level. Go to that location and you will find a room with enemies with powers locked up in cages, ready to be inhaled by Kirby for his use. You must have the mirror ability to hit a bomb switch in level two. In order to get the second power room, you must hit a bomb switch to make the ground covered in lava in level four.

Hint: Milky Way Wishes: Damaging enemies:
The Copy ability will deal a lot of damage to enemies (including Bosses) who cannot be copied.

Hint: Milky Way Wishes: Defeating Bosses:
To defeat the Bosses in Milky Way Wishes easier, gain the Stone ability. When facing a Boss, create a helper out of another ability, CPU or human, and turn into a rock while they attack. When they die, wait until it is safe then turn back to Kirby, switch to a another ability, create a new helper, switch back to stone, and turn into a rock again. Repeat this as needed until the Boss is defeated. This is very helpful against the final Boss.

Hint: Milky Way Wishes: Entering:
To enter Milky Way Wishes, you must play through and win all of the other games and events.

Hint: Milky Way Wishes: Identities:
There are 19 identities in Milky Way Wishes.

Floria
Ice is found at the start of the level when it is winter.
Fighter is found under a lake in summer or winter
Cutter is found under the second tree you pass in summer

Aqualiss
Parasol is found in on a platform when you blow up an underwater bomb.
Sword is received when you beat up Suplex.
Beam is randomly put somewhere in the underwater maze.

Skyhigh
Jet is found in a door on top of a thin passage with a block with a star.
Wheel is found in the place you shoot up to when you get launched by the cannon.
Wing is found in one of the door in the three door maze.

Hotbeat
Fire is found in the lava room under the Invincible Candy; blow the bomb up in the middle.
Suplex is found on top of blocks after you find the food that is in the form of an up arrow.

Cavios
Bomb is received after beating the Poppy Brothers Jr. Boss.
Hammer is received after you beat the Bonkers Boss.
Stone is found in the door that was a switch activated barrier; blow up the bomb that spills out water.

Mecheye
YoYo is found in the door in the air that has wind gusts.
Plasma is received when you beat up the Fighter boss at the top of the elevator.

Halfmoon
Mirror is found under a block in the mine cart room.
Ninja is found in the blocked by a wall and a bomb in the wind gusts place that lifts you up.
To find Copy, there is a green star between Skyhigh and Cavios, proceed through the level until you see it. Fly to it because there is no bottom.

Hint: Mario series references:
The Mario Bros. can be found hidden in the background in two places. Enter the game "Spring Breeze" and go to level 4, Mt. DeDeDe. When battling DeDeDe, go as far as you can to either side of the ring and you should be able to see Mario, Luigi, Birdo, and Toad cheering in the crowd below. Note: You can either pause game play or use the Stone ability to get a good look without getting killed. For the second appearance, enter the game "Megaton Punch". Push any button to get the red power gauge out of your way, then look to the left or right side of the stage to see the picture of the Mario Bros. (in the crowd) mentioned above.
Get a Stone power and start transforming. If you are lucky, you will rarely turn into a status of Mario or Samus.

Glitch: Change Rocky's color:
In Milky Way Wishes go to "Hotbeat". At the last area, get the extra life with hot coal above it. Make "Rocky" the helper and use controller two to use stone. He will change colors.

Glitch: Milky Way Wishes:
In the Milky Way Wishes game, create a second character. Have someone take over that character. Damage player two until it starts exploding, or repeatedly press A, then run into an enemy. Whether you have that power or not, it will copy. Note: This will not add any powers to your database of powers.

Thursday, April 16, 2015

Kirby no KiraKira Kids Super Nintendo Cheats



Bonus battle:
Successfully complete Story mode without using any continues. Another Boss battle will begin after King Dedede is defeated. Note: This Boss will be unlocked in Versus mode when defeated.

Pro difficulty in Story mode:
Successfully complete Story mode without losing any matches then defeat Grill after the ending sequence.

Wednesday, April 15, 2015

King Of The Monsters 2 Super Nintendo Cheats



Extra Continues
Press Start on controller two when losing your last life. Game play will resume with a new monster with all continues.

Debug Mode
Press Right(3), Left(4), Right(3), Left(4) on the mode selection screen. Hold Select + Y on controller two and press Start on controller one.

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Extra continues:
Press Start on controller two when losing your last life. Game play will resume with a new monster with all continues.

Debug mode:
Press Right(3), Left(4), Right(3), Left(4) on the mode selection screen. Hold Select + Y on controller two and press Start on controller one.

Tuesday, April 14, 2015

King Of The Dragons Super Nintendo Cheats



Two Player Mode With The Same Character
Quickly Press Down, R, Up, L, Y, B, X, A at the Capcom logo before it disappears. The title screen will flash blue to confirm correct code entry.

Have 99 Continues
Begin game play and use one continue. Press Start on controller two during the countdown before using a second continue, but do not select a character. Press Start on controller one before the countdown ends. Choose characters for both players(using B on controller two to select player two) to resume game play with 99 continues.

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Two-player mode with same character:
Quickly Press Down, R, Up, L, Y, B, X, A at the Capcom logo before it disappears. The title screen will flash blue to confirm correct code entry.

Ninety-nine continues:
Begin game play and use one continue. Press Start on controller two during the countdown before using a second continue, but do not select a character. Press Start on controller one before the countdown ends. Choose characters for both players (using B on controller two to select player two) to resume game play with 99 continues.

Monday, April 13, 2015

King Arthur’s World Super Nintendo Cheats



Level Passwords
8 9 10 11 12 13

_ O _ _ O O _ _ O O _ _ O _ _ O _ O _ _ _ O O _
O _ _ _ _ _ _ O _ O _ O _ O _ _ _ O _ _ _ O O _
O _ O _ _ _ _ _ _ _ _ O _ _ _ _ _ _ O O _ _ O _
O _ _ _ _ _ _ _ _ _ _ O _ O O _ _ _ O _ _ _ _ _

14 15 16 17 18 19
O _ _ _ O _ _ _ O _ _ O _ O _ _ _ _ O _ _ _ O _
_ O _ _ _ _ _ _ _ _ O _ _ _ _ _ _ _ O _ _ O _ O
O _ _ O O _ _ _ _ _ _ O _ O O O _ O _ O _ O _ _
_ _ _ _ _ _ O _ _ _ _ _ _ O _ _ _ O _ _ O _ _ _

20 21 22 23 24 25 Demon Overlord
O _ _ _ _ _ _ _ _ O _ _ _ _ _ O _ _ _ _ _ _ _ _ O _ _
O _ _ O _ _ _ O _ O _ _ _ _ _ O _ _ _ _ O _ _ _ O _ O _
_ O _ _ _ O _ O O _ _ O _ _ O _ O O _ _ _ _ _ _ O O _ _
_ O _ _ O O _ _ _ _ _ O O _ _ _ _ O _ O O _ O _ O O _ _

------------------------------------------------------------------------------

Level passwords:
8
_ O _ _
O _ _ _
O _ O _
O _ _ _


9
O O _ _
_ _ _ O
_ _ _ _
_ _ _ _


10
O O _ _
_ O _ O
_ _ _ O
_ _ _ O


11
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Sunday, April 12, 2015

King Arthur and the Knights Of Justice Super Nintendo Cheats



View the Ending
Go to the Password screen and choose the Lady picture for each of the password slots, then press Start.

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View ending sequence:
Enter The Lady, The Lady, The Lady, The Lady, The Lady as a password.

Skipping the Staff Pieces:
When told to go find the missing pieces of the staff to break the Northern wall, enter Gallop, Merlin, Brick, Trunk, Brick as a password to leave one piece left unfound. Find the piece of bread and the weary traveler and end your quest.

Ending:
Enter Woman, Merlin, The Lady, Arthur, The Lady as a password. Complete The Dark Forest/Plain of the Dead area and you will be ready to storm Morgana's castle with all of the shields and keys for all your knights.

Saturday, April 11, 2015

Killer Instinct Super Nintendo Cheats



Cheat
Pick cinder then at the versus hit L,R,X,B,Y,A,

Cheat
In the vs menu hold right while pressing all the punch buttons (y-x-r).

Cheat
Press down and start at same time for combo breaker.

Cheat
If you are losing at the end of the fight. And your opponent doesn't finish you. Press L+R+A+B+X+Y around 5 times to fight back. You will after 2 hits from your opponent.

Stage select
(To pick the stage in a two-player game, you must first choose your character. Then simultaneously press the following pad directions and buttons to access these stages)
Random Stage Select: Press UP and START
Eyedol's Stage: Press DOWN and Fierce punch (X button)
Glaciul's Stage: Press UP and Fierce Punch (X Button)
Street Stage: Press DOWN and Weak Kick (R Button)
Orchid's Stage: Press UP and Medium Kick (B Button)
Spinal's Stage: Press UP and Weak Kick (R Button)
Cinder's Stage: Press UP and Fierce Kick (A Button
Riptor's Stage: Press DOWN and Medium Punch (Y Button)
Sabrewulf's Stage: Press DOWN and Medium Kick (B Button)
Fulgore's Stage: Press DOWN and Fierce Kick (A Button)

Make opponent dance with CINDER
Pick Cinder and beat your opponent. When screen turns red and says "danger" press back, back, A.

How to go to sky stage
When the screen shows to pick a person press [Down+B] and you will be in sky stage. A next code is to go to spinal's new stage when you have to choose a person press [Up+Y] and you will go to the new stage.

Fulgore Fatality
When announce says "Danger" get very close to your opponent and quickly press Left, Down, Right, A.

Easy Combo Breaker
When the Vs. Screen appears (with a close up of each character's face), press Down and Start.

Become Eyedol
At the player select sceen chose Cinder. At the vs. Screen do this combo, hold Right on the controller and press L,R,X,B,Y and A if you hear 'Eyedol' take your finger off of Right and your Eyedol.

Character endings
To view a ending of a character go to options, put in 4 or more stars on the difficulty section, stat a new game (1 player game) select any character and complete the game by defeating Eyedol now enjoy your character's ending you can view it again by completing the game again.

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Fight as Eyedol:
Highlight Cinder on the character selection screen in one or two player mode. Then, hold Right and quickly press L, R, X, B, Y, A at the Vs. screen. A voice will say "Eyedol" to confirm correct code entry.

Practice against Eyedol:
Begin game play and intentionally lose when facing Eyedol. Allow the timer to expire on the "Game Over" screen. Select practice mode to fight against a helpless Eyedol.

Random fighter selection:
Hold Up and press Start at the character selection screen.

Alternate costume:
Press Up or Down while selecting a fighter.

Slow motion:
Hold Left and all three Kick buttons at the Vs. screen.

Turbo:
Hold Right and all three Punch buttons at the Vs. screen.

Turbo level 2:
Hold Right and all three Kick buttons at the Vs. screen.

Turbo level 3:
Hold Left and all three Punch buttons at the Vs. screen.

Stage select:
Choose the fighters in a two-player game by holding one of the following buttons. Keep the buttons held until the match begins.
Glacius - Up + L
Ice - Up + X
Dungeon - Up + Y
Spinal - Up + R
Orchid - Up + B
Cinder - Up + A
Thunder - Down + L
Riptor - Down + Y
Eyedol - Down + X
Street - Down + R
Sabrewulf - Down + B
Fulgore - Down + A
Secret Sky - Down + B simultaneously on controllers one and two.
Random - Up + Start

Select practice mode opponent:
Use controller two to enter practice mode. Select a character and press Start(2) to return to the title screen. Use controller one to enter practice mode to fight the character that was chosen using controller two.

Special ending:
Complete the game under the hardest difficulty level without using a continue any continues.

Easy combo breakers:
Press Down + Start at the Vs. screen.

View options at vs. screen:
Press Select at the vs. screen.

Hint: Comeback trick:
When your character is defeated twice in a match, and the "Danger... Danger... Danger..." announcement starts, rapidly and repeatedly tap all Punch and Kick buttons. A whistle will sound if your opponent does not touch your character. Your character will no longer be stunned and will be able to fight again with five times the attack power.

Hint: No mercies (fatality) and humiliations:
To do humiliations, you must be on your first life, your opponent must have lost all their energy, and the background must be red. Press the humiliation combo when your player is anywhere on the stage.
Chief Thunder (No mercy): Press B, DB, D, DF, F + FP at jump distance
Cinder (No mercy 1): Press B, DB, D, DF, F + QK at jump distance
Cinder (No mercy 2): Press F, DF, D, DB, B + FK at close distance
Cinder (No mercy 3): Press B, B, B + MP anywhere
Cinder (Humiliation 1): Press D, D, D, F + QK
Cinder (Humiliation 2): Press B, B, B + FK
Fulgore (No mercy 1): Press B, DB, D, DF, F, FK at jump distance
Glacius (No mercy 1): Press B, DB, D, DF, F, MP at jump distance
Glacius (No mercy 2): Press F, DF, D, DB, B + FP
Glacius (No mercy 2): Press F, DF, D, DB, B + FP at sweep disance
Glacius (Humiliation 1): Press B, DB, D, DF, F + MP
Glacius (Humiliation 2): Press F, F, F, B + QP
Jago (No mercy 1): Press: B, F, F, F, QP close
Jago (No mercy 2): Press B, B, F, F, MP anywhere
Jago (Humiliation): Press F, DF, D, DB, B + MK
Orchid (No mercy 1):Press B, B, F, F, QP outside sweep
Orchid (No mercy 2): Press D, F, B + QK (and press A if close)
Orchid (Humiliation): Press F, DF, D, DB, B + FP
Riptor (No mercy 1): Press B, DB, D, DF, F + MP outside sweep
Riptor (No mercy 2): Press F, F, B + FK at punch distance
Riptor (Humiliation): Press D, D, F, F + FP
Sabrewolf (No mercy 1): Press B, B, B, MP at close distance
Sabrewolf (No mercy 2): Press B, B, F + MP at close distance
Spinal (No mercy 1): Press B, B, F + QP at close distance
Spinal (Humiliation): Press F, F + QP
Spinal (Humiliation 2):Press B, B, B + MK anywhere
Spinal (Humiliation 3): Press B, DB, D, DF, F + FK
T.J. Combo: (No mercy 1): Press B, B, F, F + MP at close distance
T.J. Combo (No mercy 2): Press B, DB, D, DF, F, + FK at close distance
T.J. Combo (Humiliation): Press D, D, D + QP

Hint: Ultra combos:
Ultra combos are usually executed by doing a special move in the middle of any combo. Press these buttons while doing any combo:
Cinder: Press Forward(2), X
Jago: Press Half Circle Back, R
Combo: Press Forward (two seconds) Back, X
Thunder: Press Back (two seconds) Forward, L
Orchid: Press Back (two seconds) Forward, Y
Sabrewulf: Press Forward (two seconds) Back, R
Spinal: Press Half Circle Forward, X

Hint: Cinder: Melt opponent:
Select Cinder, then beat your opponent until the voice says "Danger!". Then, press Back(3), Y. If done correctly, the background will get darker and Cinder will melt the opponent.

Hint: Cinder: Humiliation:
Select Cinder, then beat your opponent until the voice says "Danger!". Then, press Back(2), A. If done correctly, the voice will say "Humiliation".

Hint: Cinder: Invisibility:
Press Half Circle Back + L.

Hint: Cinder: 20-hit combo:
Select Cinder, then beat your opponent until their life bar if flashing red. Quickly press Forward(2), MP, then rapidly press all Punch buttons while pressing Forward . If done correctly, this should result in at least a 20-hit combo.

Hint: Cinder: Ultra combo:
When your opponent's life is blinking red, charge Back to Forward, Y, and press Forward(2). Then, press L(2), Forward(2), L(2), Forward(2), X. Note: While he is hitting the opponent, he morphs invisible. At the end you will suddenly see him do the kick move that makes them fly in the air. As the opponent falls press Forward(2), Y or X for at least one or two hits.

When your opponent's life is blinking red, charging Back (two seconds) to Forward + Y. Then press Forward, Forward + Y, L(3), Forward, Forward + L, L(3), then press Forward(2), X for his Ultra combo and do about 28 hits. When the opponent falls, press Forward(2), Y. If you did a Combo Breaker, this should do about a 31 hit Ultra.

When your enemy has his health blinking red, press Forward + Y repeatedly. He will hit the enemy, sending them flying. Then, press Forward, X and he will turn invisible and hit the enemy 20 to 24 times.

Hint: Cinder: Send opponent flying:
Use the move to turn into a fireball, then rapidly press Punch and Kick at one time before the announcer says "Danger!" when your opponent has a bar remaining. You will hit fierce kick and your opponent will fly high off the screen and come back down.
Press B + Toward.

Hint: Eyedol: Combos:
Press Back + MP to stomp, then sweep the D-pad from Down, Down/Forward, Forward + FP to shoot three fire balls.

Get close enough to an enemy to fast kick them. Keep on pressing Fast Kick quickly. If not blocked, this will result in a combo that is usually not broken.

To do Eyedol's eight-hit combo, press Back, Forward + L, then hold Back and press R(2). Finally, press Forward and rapidly press X.

Approach your opponent and rapidly press R. Eyedol will continuously kick the opponent. Note: The highest combo you can get by doing this is a King/11 Hits.

Hint: Eyedol: Three multiple fire balls:
Press Back, Back, Y to execute his stomp. Then as he is stomping, press X to execute regular fire ball.

Hint: Fulgore: Tank fatality:
When the screen turns red and says "Danger", press Down, Down/Forward, Forward + A. The screen will turn dark and his head will turn into a tank-like machine gun which will shoot your opponent.

Hint: Fulgore: Humiliation:
When the screen is flashing "Danger", press Back, Down, Forward + B.

Hint: Glacious: Defeating Spinal:
Get far away from your opponent, then execute the Liquidize (Down, Down/Forward, Forward and any Kick). Press FK as fast as possible while Glacious is a liquid moving on the floor. Then, do the Liquidize again but follow-up with MK. He will do the MK Uppercut on the other side of your opponent. You can start a combo by pressing FK or QK. Do the same thing except first with MK and then with FK. This time, he will do the Fierce Uppercut at the other side of your opponent.

Hint: Glacious: Combo:
When your opponent's power is flashing red, execute Cold Shoulder, press MP(4), then Ice Lance.

Hint: Jago: Defeating Spinal:
Try to get in his face, preferably by forward jumping and rapidly pressing MP. He will not be able to move and will eventually faint. Do it again on the second one. He might get away. Get back in his face and do it again. He will eventually die.

Hint: Jago: 12-hit combo:
Stand any distance from your opponent with Jago and start by sweeping across the D-pad from Forward, to Down, to Back, and pressing FK (A) immediately afterwards. During Jago's leaping kick, near the end or afterwards, press QK (B), sweep the D-pad backwards again, then press FP (Y), then QK (B). Sweep the D-pad once more backwards and press QK (B). Often the combo will end with a triple leap kick, making it a 12-hit move. If not, Jago will finish off with a last jump kick giving you a 10-hit monster combo.

Hint: Orchid: 19 hit combo:
Start with Orchid's Flick Flack (hold Back for two seconds then Forward + MK or FK). Then, immediately press Back + FK. Then, press MK then another Flick Flack. Note: Keep Back held ; this is needed to finish the combo. Then, press L(3), do the Flick Flack, but instead of using the MK or FK, use the WK and that will then finish the combo.

Hint: Orchid: 22 hit killer combo:
Press A to execute her Flik Flak Kick, then hold Back and press L(3), then press Forward + A. Hold Back and press L(3), then press Forward + A. Hold Back and press L(3), then press Forward + A. Hold Back then sweep the D-pad in a Half-circle Back and press X. Note: You can put the moves in your ultra for a 36 hit combo.

Hint: Orchid: Flash:
When you have defeated your opponent and the background is red (announcer saying "danger"), stand about four body spaces away and press enter Back(2), Forward(2), Quick Punch. If done correctly, Orchid will turn her back to you and open her shirt. The opponent's eyes will pop out and he or she will fall down.

Hint: Orchid: Ultra 28 hit combo:
Hold Back for approximately two seconds. Then, press Forward, X, A. Next, hold Back for approximately two seconds. Then, press Forward, A. Then, press Back + A. Now press Forward + Y at the same time. If done correctly, Orchid will execute a 28 hit ultra combo Note: In order to do an ultra combo, your opponent's energy bar must be flashing red.

Hint: Orchid: 29 hit combo:
Step quite far back and execute a flip (Back for two secondss, Forward + A). The flip should just clip one foot of your opponent or else the rest of the combo will not work. Immediately press L then do another flip. Press L again and repeat until you have done four flips total since the start of the combo. Press Back and B, then do a flip, but instead of doing it with the A button use R. If done correctly, you should have done 28 hits and your opponent should be in midair. Do Orchid's Jet move (Left, Down/Left, Down, Down/Right, Right, L), which should execute a fire ring. If timed correctly, you should be able to hit them when they come down, making this a non-ultra 29 hit combo.

Hint: Orchid: Ultra 33 hit combo:
Start with Orchid's Flick Flack (hold Back for two seconds then Forward + MK or FK). Then immediately press Back + FK. Then, press MK then another Flick Flack. Note: Keep Back held ; this is needed to finish the combo. Then, press L(3), and finish them with Forward + MP. This will activate the Automatic Ultra Combo finisher.

Hint: Orchid 45 hit combo:
First, you need to have done a combo breaker within the match, Then, start the combo while your opponent is flashing red. Start the combo with a FK Leg Flick, then press QP, then another FK Leg Flick, then press QP again, then charge forward to back MK to do a Reverse Kick Flip, then press QP, then another FK Leg Flick, then press QP, then do the San move (Forward, Down/Forward, Down, Down/Back, Back MP, or QP) with MP, then charge back to forward MP for her Ultra. This results in 42 hits. Since you have done a combo breaker, Orchid will throw three projectiles. Right before your enemy falls from an excruciating beating, do the "Projectile" move (Back, Down/Back, Down, Down/Forward, Forward FP, MP, or QP) with QP, to release three projectiles.

Hint: Orchid: Humiliation song:
Select Orchid and fight your opponent until the background flashes and the "Danger!" warning starts. The background will get red. Then, press Forward, Down, Left + X. If done correctly, Orchid will hit the opponent and it will start dancing.

Hint: Riptor: Bumblebee:
When your opponent is about to die and is in the red screen, press Back(2), B at a medium distance to perform Riptor's fatality, the Bumblebee.

Hint: Sabrewulf: Smack opponent off screen:
Stand one body length away from your opponent, then and press Back(2), Forward, Y. Sabrewulf should howl, then smack your opponent onto the screen. Then, that opponent will slide off the screen.

Hint: Sabrewulf: Ultra combos:
When your opponent has blinking red energy, do the Sabre Spin with X, hold Back and press A a few times, Sabre Spin with Y, hold Back and press L a few times, and then charge forward and press Back followed by R. After he finishes busting up on the opponent, do the Sabre Pounce as the opponent falls -- timing is everything. This should do at least a 29 hit ultra combo.

When your opponent is on red energy, do the Sabre Howl, or get a Combo Breaker. Sabre Spin with X and wait until he suddenly attacks again. Hold Back and press A a few times. Press Forward + Y. Press L a few times and hold Forward for two seconds and press Back + R to do his Ultra. As the opponent falls, Sabre Pounce at the correct moment.

When your opponent's life is flashing red (not the backround), hold Back for two seconds then press Forward + X, hold Back and press A(2), press Forward + Y, hold Forward and press L(2), then hold Back and press R. If done correctly, this should result in a 28 hit combo.

When you have your opponent down to red flashing energy, press Back, Down/Back, Down, Down/Forward, Forward, Fierce Kick (A) to launch Saberwulf at the opponent. Then, execute a combo with Light Punch (L). As the last punch is being thrown, press Back, Down/Back, Down, Down/Forward, Forward, Fierce Punch (X).

Hint: Spinal: Transform into opponent:
During a fight, do a combo, then in the middle of your combo attack, press Down(2), X. Spinal will change into his opponent, do one of his/her attacks, then change back.

Hint: Spinal: Skullaport:
Select Spinal. While in battle, press Down(2), B. If done correctly, Spinal will cackle and "Skullaport" behind your opponent (or behind where your opponent was, if he or she moved during the combo. This is good for confusing your opponent and getting in some free hits. If you teleport, hit your opponent, then teleport again, then hit your opponent again. They should get confused if you keep doing this, and not hit you or miss.

Do a Skeleport by pressing Down(2), any Punch. Keep repeating and you will slip up and transform into the other character and do their special moves. Try Down(2), any Kick. This is very effective against Fulgore.

Hint: Spinal: Combo:
Do the following for a 13-hit combo. Press Down, Down + A to will teleport to opposite side. Then, press Left, Left +Y, and after that hits hold Left and press X (auto combo). Then, press Right + X for linker for Spinal only. Then, press Y to auto combo again. Then, press Left, Left + Y for the last combo.

Hint: Thunder: Defeating Spinal:
When fighting Spinal in any difficulty level, and use the Phoenix (Down, Down/Forward, Forward and any Kick). Send the Phoenix until Spinal has charged his five "bullets". Then, get as far as you can away from him and start sending Phoenix again. However, make sure you press Down after you send the Phoenix. When you press Down while the Phoenix is in the air, it will go down and produce a low attack. Spinal will protect himself, but just the top/front side. Every time you send him a lowered Phoenix, it will hit him. You can kill Spinal very easily by just sending him lowered Phoenix constantly. You can try the same thing with another character, but you cannot lower the bullets; just send them fast and constantly. He will defend, there will be a little damage, and he will eventually die.

Hint: Thunder: Fatality:
When the screen is flashing "Danger", press Back, Down, Forward + X. He will call the lightning and electrocute his opponent.

Hint: TJ Combo: Combo Breaker after they hit the ground:
With TJ Combo, use the Roll move (press Back briefly, then Forward and Medium Punch) making sure to hold Forward after the move. Then press Back and Medium Kick after the first punch makes contact. If done correctly, it will be two. After the second hit, before your opponent hits the ground, do a juggle by pressing Back, Forward, Fierce Punch for a three hit combo. Sometimes your opponent will do a Combo Breaker after they get up. This works best under the harder difficulty settings, when you press Down and Start to get easy breakers turned on. Turn the "Easy Breakers" to "On" in the options menu.

Hint: TJ Combo: Fatality:
When the screen is flashing "Danger", press Back, Down, Forward + A. He will knock his opponent onto the screen.

Hint: TJ Combo: Ultimate:
During a combo when your opponent has flashing red health and you are still on your first life, quickly press Right, Down, Left, B during your combo. If done correctly Combo will punch his opponent in the middle of the combo and punch his opponent towards the screen, leading the announcer to say "Ultimate Ultimate".

Hint: Defeating Spinal:
If you face him later in the game (after he starts using his "Shield Charge" where he backs up and has his shield out and glowing), you can "overcharge" him. Doing this can be risky. First, select a character that has easy and quick specials (for example, Cinder or Jago). They must be specials, not combos, or else Spinal will not charge up. Note: It will be a lot easier if you pick characters that have easy specials and they are projectiles. Cinder's Fireball (F, F + AP) or Flamethrower (F, F, + AK), or Jago's Zappy Thing (B, BD, D, FD, F (in a roll) + MP are recommended. Keep hitting him with the specials while he charges his shield. He will collect Skulls ("bullets"). When Spinal gets Skulls, he can use his shadow moves at a certain cost of them. Spinal can only have six Skulls (five in some versions of the game), otherwise he "blows up" and takes damage. Keep doing this and you will probably defeat him.

Hint: Knock off:
Use this trick when on a rooftop level (such as Cinder's or Orchid's building). When your opponent's health is in the red and is getting very low, back him or her into a corner. Then, start doing a combo on them. Make sure that the combo will kill them. If you can do an Ultra, this should work, but if your opponent's health is low enough, a Master should work just fine. If done correctly, when there health runs out, instead of doing the flashing red screen, your opponent should fly off of the roof and fall to the ground.

Hint: Announcer commentary:
Play the Killer Cuts audio CD that was issued with some versions of the game. Play track 30 to hear the announcer say some of the comments that are in the game

Hint: Blinking eyes in Sky Top level:
Select a two-player game or tournament. Pick Fulgore for player one and any other character for player two. At the start of the fight, push player two into the corner. Beat player two up until the announcer says "Danger!", but do not make player two fall off. Do the turret gun fatality (Back, Down, Forward and Fierce Kick) and watch the clouds. Two black eyes will appear on and off, making it appear as if they are blinking.

Hint: Humiliation song:
Play track 30 on the Killer Cuts sound track CD.

Glitch: Glacius Ultra:
Select Glacius and enable the hyper code at the versus screen (Left + QK + MK + FK). After you battle, do his ultra. Half of the time, he will miss and keep punching air. Note: Do the uppercut to start the Ultra. Move your opponent back one step. Sometimes he will only hit your opponent once or twice and keep punching at nothing.